![]() War Domain is a weapon-focused domain that can give itself a +10 to hit by channeling divinity.Tempest Domain is a highly aggressive Cleric domain with access to many different thunder and lightning spells, the ability to boost those spells, and reactions to deal damage to those that dare harm you.Nature Domain is also a little weak but gives the Cleric access to Druidic magic, such as Speak with Animals and Shillelagh, as well as spells like Spike Growth and Sleet Storm for classic area denial.Knowledge Domain gives the cleric fantastic out-of-combat skills, a high amount of utility, and a great spell list of strange debuffs. ![]() Trickery Domain is a high utility domain with many different spells that lock enemies down and provide out-of-combat distraction.Light Domain gains defensive powers in Warding Flare but also gains access to very offensive spells, such as Fireball and Scorching Ray.The other domains are right on its tail, though. ![]() Life Cleric is by far the most boring one, but it does the Cleric’s job beautifully. They also get very early access to area of effect healing, which can turn fights around in emergencies. Life Clerics heal additional HP with each spell, turning Healing Word into a viable healing nuke. But most parties will appreciate a Life Cleric helping them out. The Cleric is one of the few classes in the game with more than three subclasses, making pinning down a single “best” option tricky.
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